Simply stand next to Aghs, spam all your abilities while timing your Earthshock during the Enrage cooldown if necessary, auto-attack the boss non-stop, and ensure that you are ALWAYS invisible. You will then be able to solo the final boss as Aghs won't attack if: Any other items that adds more damage to your rightclicks is decent and up to you like MKB/Daedalus etc., definitely ensure you have your cooldowns in check before buying damage items. Buy a couple of Arcanist potions for the final boss and use them when off cooldown, take/buy a Spell Prism neutral item. Stack as much cooldown reduction or Enrage uptime as much possible. If you roll these 2 legendary shards, you are set and need to convince your team at the very end that to win this easily, they need to die. Rampage: Earthshock triggers every second during Enrage.Ĭoncealed: Earthshock turns you invisible for 2.5 seconds without breaking even when attacking. Haven't been following, but I'm guessing this is not nerfed yet. Think over a week ago I used Ursa to solo a number of rooms including the final boss with the perma invisibility strat. And finally, with the right talents you can solo almost any room after a point! Tons of damage! If you didn’t get lucky enough with damage reduction talents you are still pretty good since you have great survivability but your damage output is now slow. During the fight with last boss if you have 100% or 90% (maybe with 80% as well) damage reduction use blade mail and enrage when he throws his aghanims shards that almost one hit you and man fight him for as long as you have your ult on. You wanna deal most of your damage either during ult or with earthshocks. You will have enrage almost all the time near the end of the game. You can tank and deal lots of damage with blademail+enrage. The one that earthshock knocks back and stuns, concealed and rampage are the best 3 imo. As for the talents at 1, 5 and 12 prioritize earthshock + enrage talents. I almost never pick talents for overpower. Other priorities are earthshock damage and enrage cooldown reduction. As for neutral items spell prism works like a charm.Īlways, always go for damage reduction talent for your ultimate if you get one. You can use them for lives, dragon potion or simply strength or agi books. For level 20 enrage duration and at level 25 earthshock aoe.īoots of speed, windlace, phase boots, blade mail, heart, octarine, Euls, Sangekaya and travel boots 2. As for talents it doesn’t really matter what you choose for levels 10 and 15. You don't have that much snowball, but you do have the chance to snowball. I dont' play the hero often, but i believe it's balanced. Max your earthshock, then your fury swipes with one point in overpower at level 2, 3 or 4. Every time someone picks ursa i pick morphling and try to make their life impossible lmao. The whole ursa being so good thing is based on his ultimate plus blade mail! It just melts bosses! As always look for elite rooms as ursa really excels with double reward talents! The Hidden Gentleman is a fanart project developed for Ursa, from Dota 2. I thought I should share my tips with the community so here they are! I have won multiple times with the angry bear yet I enjoy playing ursa so much. I think I haven’t played any other hero ever since. I won with weaver, sniper, viper, wyvern and then I picked ursa. You can read all about it below or on the official blog post.Hello fellow redditors! After I won grand magus difficulty for the first time I decided to do an all hero challenge since I love playing this mode. The difficulty of The Malorkian Hammers, An Unwinnable Standoff, and The Soothing Sounds of Sirens is reduced and difficulty of The Beastly Babies, Rizzrick the Razorsaw, and A Bad Trading Post is increased.Ī few bugs were also resolved. The damage output of Cub’s Fury Swipes is also increased by five percent and the bug where Ursa would get permanently concealed is now fixed.Īs mentioned above, some difficulty changes to several encounters were made. Relentless stack gain is also increased by one. Ursa was buffed by this update, with his bonus damage upgrade for Earthshock increased to 100 from the previous 75. With most of their kind murdered and corrupted by the Undead, the normally isolated furbolgs were forced to flee to the Sentinel for protection. The update also brought some balancing changes for one Hero and a handful of bugs were also resolved. Before the invasion of the Scourge, a race of intelligent bears called furbolgs cultivated a quiet spiritual society deep in the heart of Azshara. This one is set in the Grand Magus Ascension level. The latest update released today added one new Aghanim’s Trials mission. The mode has proven itself to be popular enough to receive more support from the development team. Dota 2 players seem to be enjoying the Aghanim’s Labyrinth game mode that was released a couple of weeks ago.
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